"It's nice when they don't look at me too closely."
Name: | Kalaia Tenat |
Bond: | Netahiln |
Bonded At: | Star City Dragonry |
Homeworld: | Tanazira |
Species: | Corrupted Human Mystic |
Age: | 98, appears 14 |
Sex: | Female |
Height/Weight: | 4'6" / 104 lbs |
Hair: | Dark brown, thick and full to below waist |
Skin: | Healthy pale |
Eyes: | Liquid brown and wide |
Family: | Keren Tenat, older sister |
Pets: | Charity and Joy |
Description: | From the waist up, Kalaia has the outward appearance of a
fourteen-year-old girl. For some reason, possibly related to her rare
power as a magical conduit and storehouse, she simply stopped growing at
a much younger age than most: Tanaziran humans can live up to
five-hundred years and hover at between twenty and thirty physically,
Kalaia stopped at fourteen and she hasn't aged a bit in the past, oh,
seventy years or so. Her eyes are huge and a bright,
liquid brown in color, set in a round face over a faintly turned-up nose
and a small mouth that, though it is made for smiling, seems to have a
sad, almost pained cast to it. From the waist up, she is small and thin, though in a healthy,
energetic way, with light skin and a cloud of thick, dark brown hair
falling down over her crooked back in waves.
From the waist down, however, her body is warped and twisted, and it is the first thing anyone notices about her. Her hips and legs have been mutated horribly into a painful-looking parody of an insect's legs, balancing her on four oddly-bent legs and delicate "feet", and she has a scorpion-like tail, segmented but lacking a stinger, that curls over her shoulder. Another tail, brown and furry but with a barb that drips some kind of poison when she's nervous-- she's never tested what it does, and is vehement that she never will-- is more active, lashing or waving or just wrapping around her waist when she doesn't want it moving about. A smaller mutation, and one more easily kept hidden by long sleeves and gloves, her left hand possesses only three clawed fingers, in a pterodactyl formation, and a useless nub of a thumb. |
Personality: | Kalaia is sweet and kind, usually cheerful and unshakably caring-- to the point where she will ignore someone's fault if she wants to like them badly enough, which is often. She has a very pronounced sense of curiosity, which might get her in trouble if not for the fact that just about everyone she knows either loves her or wants to use her so force themselves to be patient with her. Her highest loves are her sister, Keren, and animals, though she is quite fond of people, as well. Her trademark innocence has been tarnished by the apparent betrayal of her bond Netahiln, and strained by the horrified looks she gets for her twisted appearance, but at the same time it is not completely ruined: she still believes Netahiln can be redeemed, and has mostly forgiven her (but only mostly) because she knows Netahiln hadn't wanted this for her. The combination of revulsion and pity she receives from others, however, is harder to take, and she has become more withdrawn than she used to be. |
History: | Kalaia was always a bit of an enigma to her
stalwart, battle-born family. She was happy and at peace nearly all the
time, even as an infant, and endlessly loving towards anyone and
everyone. When she was ten she was sent to the palace to train with the
other mages and there it was discovered her rather unusual talent:
instead of learning the common spells, she could take in huge amounts of
magical or elemental energy without harm to herself, and release it
again in another fashion. She could hold even more if it were
Light-aligned magic, occasionally able to simply absorb Light magic into
herself. Though her own magic was nothing special in strength, in fact
she is rather a poor spell-caster, that singular talent made her quite
coveted among the magic-using community. She moved from mage to mage,
all the while blissfully uncaring about her locale so long as she was
allowed to see her older sister, Keren, and could go to the wild Amazon
whenever she pleased to spend time with the animals there.
All that had changed in recent times, unfortunately. Though Kalaia's life might have continued as it had been if nothing around her changed, her sister Keren worked for the massive city's police, often taking special missions whenever they involved busting drug rings, of which there were many in Tanazira. The sisters had lost their parents to the selling and using of drugs, and Keren took the message of their deaths to heart. Unfortunately, when she brought down a one of a pair of powerful drug dealers, the people of the underground decided to do away with the meddlesome warrior. The first sign of trouble that actually got Keren's attention was when Kalaia herself was attacked on an outing from the palace she lived in. She survived relatively unscathed but quite frightened, and Keren finally got the message. She took her sister and fled the planet through one of the many hidden gates in Tanazira. They ended up at one of the gate nexus worlds, specifically in Star City, and Keren managed to change her own savings into common credit and buy an apartment, Keren working small jobs and Kalaia exploring and somehow keeping out of trouble. They had lived there for a full year, adrift and feeling without purpose in the strange new place, when the flights and clutches began to open up for new breeds of dragons. Kalaia was the one to get the idea into her head that they should stand at one or two of them as candidates. To make themselves a place in this new world, of course, though Kalaia's general fascination with dragons-- not only were they animals, one of her favorite things in the world, but they were also people, in a sense, speaking and thinking sensibly-- was certainly a factor in her suggestion. Keren was skeptical, but at that point ready to try anything to get into a permanent job, and seeing as her preferred position would be in the police, a good warrior-dragon might help her get there. She got more than she'd bargained for, however, in Nekeress and Igess, two "dragons" of the most vicious breed so far known to exist: xenodragons. They did, indeed, help her procure a job with the force, in no small part because she shared Igess with the Minister of Security. Even after well over a year and a half, well after both of her sister's dragons were full-grown, Kalaia had yet to bond a dragon of her own, though not for lack of trying. She lived with her sister, the Minister Gavin Vance, her ojee pet and friend Charity, and the troupe of five xenodragons-- Nekeress, Igess, and the Minister's three-- in one large dragoner apartment-suite on Deck Four, and didn't dare miss miss a single hatching, in the hopes that her own dragon might be there. Even so, only when the second xenodragon hatching was due did Kalaia actually believe she had a dragon waiting for her, and, perhaps surprisingly despite her tendency to be right about such hunches, she was right. Now Kalaia lives with her sister, the Minister Gavin Vance, her ojee pet and friend Charity, a troupe of eight xenodragons-- Nekeress, Igess, and the Minister's seven. Her own bond, Netahiln, has since been banished from the house, though they have sporadic contact now and then. The house is a bit more peaceful without her presence-- but only a bit. |
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